crosshair 
Procs | |
| StayOn | obj/effect/effect/crosshair/New(var/mob/living/M) |
|---|---|
Proc Details
StayOn
obj/effect/effect/crosshair/New(var/mob/living/M)
Procs | |
| StayOn | obj/effect/effect/crosshair/New(var/mob/living/M) |
|---|---|
obj/effect/effect/crosshair/New(var/mob/living/M)